A solo-built companion for Mobile Legends players. Here is who I am, how the data works, and why I built this.
Hi, I'm slendertaker. I'm a solo developer who built MLBBHub because I wanted a single, reliable place to look up hero stats, counters, and builds without ads drowning out the content. What started as a side project turned into a full companion tool used by MLBB players every day.
I handle everything — the data pipeline, the front-end, the design, and the editorial content. If something is wrong or missing, it is on me, and I genuinely want to hear about it.
MLBBHub is a free companion tool for Mobile Legends: Bang Bang players. It covers hero builds, counter picks, tier lists, a draft simulator, and detailed stats. Everything you need to make smarter decisions in ranked matches.
Whether you are picking up a new hero or refining your draft strategy at Mythic rank, the goal is the same: give you accurate data, fast, with zero paywalls.
All hero statistics (win rates, pick rates, ban rates, and matchup data) come from Moonton's official game APIs (GMS and MAPI). I do not scrape third-party sites or estimate numbers; the data is sourced directly from the game servers.
Tier list rankings are computed algorithmically. Each hero is scored based on a combination of win rate, pick rate, and ban rate across high-rank matches. Build recommendations are pulled from ranked match data, showing what top players actually use.
Counter recommendations factor in head-to-head win rates across thousands of matches. Stats are approximate and may differ slightly from your in-game experience due to sample size and rank distribution.
Ranked hero statistics for the tier list, stats pages, meta dashboard, and rank API refresh once per day around 17:05 WIB from the runtime cache. The structural hero database, lore, and editorial content stay on the slower artifact refresh pipeline.
When Moonton releases a new patch, stats typically stabilize within a day or two as ranked matches accumulate. Tier list shifts are reflected automatically as the underlying win rate and pick rate data changes.
Found a bug? Have a feature idea? Just want to chat about the meta? I read every message.
MLBBHub is free and always will be. There are no paywalls and no accounts required. If the tools have helped your climb and you want to chip in toward the servers and the time that keep it running, you can buy me a coffee. Every bit genuinely helps a solo project.